Thaumcraft Tweaks for Gregtech 6
	in "/Gregorious hexii/ Art."
	by Canis Artorus
  an update with a few different design choices, from
// ITTweak - Thaumcraft
//  modified by Xavion
// Nearly entirely derived from KRTweak by Nono
//
//
// Changelog:
	v3.1:
		- Replacing Galacticraft with Advanced Rocketry (oh my, the hoverharness is getting dizzy)
		- Add lots of aspect compat
	v2.2.1:
		* Fixed ringSteelGalvanized in the AE Wrench Focus
	v2.2:
		* Fixed Alembics
		+ switched Thaumium nuggets recipe to be Chipped Any Shards
	v2.1:
		- Removed all the RotaryCraft references, pending removal from the pack
		+ Re-instated the Galacticraft references, since it now works well enough to be included
			- most of these are a direct swap
	v0.8:
		- Disabled references to IC2 as it is being removed form the modpack
		- Book Infusion enchantments disabled pending completion of translation to GT6
		- Essentia tube recipes reverted to cold iron only
		- Tallow candles waiting for good machine choice
		- Be hopeful about Thaunomicon displaying tiny dust outputs
		+ ForbiddenMagic:BlinkFocus put in line with rest
		- re-added fragments of ITKAMI
			- WAY less punishing end-game to start.  But definitely super end-game later.
		- update kami-foci to midasium rings
		- make the Vintuem Gem Purified, not the common ore from AM2
		+ Add Naquadah Ore transmutation, to source Naquadria
		- return aluminium duplication to GregT
		+ Add Trinium transmutation, and SGCraft part recipes
//	Gregorious Hexii Edition
//		- Removed Witching Gadgets, Automagy, HEE, EnderIO, ZTones, and ExtraUtilities References; not in this pack.
//		- Translated GT5 object references to GT6 objects
//	y	- Disabled InfinityCore references pending replacement
//		- Clarified [GT] source notation to [IT] for research added herein
//		- Revert Enderium to a Platinum transformation, raised price to compensate
//		- Revert ThE essentia storage components to base tiering
//		+ core basic 1k essentia storage with a Magic Chipset
//		- Remove metal tech tiering from wand cores.
//		- Golem research returned to batch unlocking
//		- Made TF metal transformations lossy, as per existing lore entries
//		- Adamantium is also transformed as an oxide, which is now still a powerful tool material
//	x	- Aluminium transmutation nerfed to alumina
//		- Excavation focus cheapened slightly to thaumium pickaxe heads
//		- AEWrench focus changed to specific steels and quartz crystals
//		+ Canner can also remove brains from a jar, with a slight chance of loss
//		- recharging vis stone less lossy
//		- Re-did Thaunomicon crafting recipe
//		- Naquadah is now an eldritch transformation of Americium
//		- Calved Thaumic Energistics to it's own file
//   v0.7: InfiTech Overhaul Edition
//   n   - Imported Hungry Hand Mirror fix
//      - Mirrored glass modified to use glass plate
//   x   - Magic mirror and essentia mirror use ender crystal instead of ender pearl
//   x   - Hand mirror requies biome compass instead of compass
//      - Thaumonomicon must be crafted initially
//      - Gold and iron wand caps removed, all wand cap recipes relaxed
//      - Silver wand caps are charged in a crucible, not via infusion
//      - Original inkwell and thaumometer recipes restored
//   y   - Initial wand crafted with placeholder item and 2 copper caps, will be crafted with wood rod
//   x   - Enderium transmutation changed to enderium base ingot -> enderium ingot
//      - Removed Railcraft tab, moved crowbar recipes to Thaumium and Void Metal researches
//   x   - Thaumium creation modified to slivers to nuggets instead of balanced shards to ingots
//      - Thaumium transmutation modified to ingot -> ingot
//      - All transmutations based off 3 aspects + metallum, freezer/HV materials produce dust instead of nuggets
//      - Void gear modified to arcane crafting, each item using 2 pieces of enderium
//      - Goggles of revealing require gold rod and spring instead of thaumium, vis costs lowered
//      - Totally redid wand foci, all now require a lens, 4 rings, and some "catalyst" items
//   x   - Adjusted thaumium, flesh, amber, and tallow blocks to GT style
//      - Added amber block -> amber plate recipe to cutting machine
//      - Added recrystalization of vinteum crystals
//      - Clusters modified to be able to be macerated or pulverized for extra dust instead of purifable for purified ore
//      - Clusters and research added for purifying every ore with a primary focus
//      - Purification moved to separate file due to script growing too large
//      - Golem recipes modified to use gears, springs, and eeprom, no longer tiered
//   n   - Magical energy generators modified, mostly gated with magical materials now
//   n   - Restored IC2 crop aspects
//      - Removed most recipes for magical items with machines
//   x   - Modified candle recipes, multiple options using silk for increased efficiency
//      - Removed golem core wiping and duplication
//      - Enabled Disjunction enchanted books
//      - Thaumostatic harness and girdle lowered in cost, gated to LV/MV respectively and require bewitched fabric
//   n   - Witching gadgets enchantments moved over to books
//      - Recipes added for Pure Love, Adamantium, and Fiery Blood
//      - Osmotic Enchanter changed to require Adamantium, gating to EV
//      - Ender bag requires ender rift focus
//   n   - Spinning wheel requires GT parts to create
//      - Recipe added for defunct zombie brains to proper ones
//      - Warded Arcana requires advanced circuits instead of zombie brains
//      - Infusion Altar requires vinteum crystal instead of ender pearl
//      - Pedestals significantly more expensive, lathe recipe unchanged
//      - Arcane bore base recipe added
//      - Thaumic Energistics recipes modified to fit Applied Energistics style when applicable
//      - Crystallizer requires autoclave
//      - Alembic and Vis Filter require plates instead of ingots
//      - Added extruder recipe for essentia tubes out of thaumium
//      - Thaumic Restorer now gated to MV, requires void metal block
//   n   - Primordial gear require enderium plates
//   n   - Thirsty Tank requires fused quartz
//   n   - Forming press recipe for gold plate to 8 gold goins
//      - Dynamisim tablet requires use core
//      - Fishing core no longer fish specific, requires fish nugget and fish oil
//      - Arcane bellows now gated by kanthal
//      - Whatever else I forgot
//   v0.6: InfiTech Compatible Port
//      - Removed all references to Twilight Forest or Biomes O' Plenty
//      - Modified Feather Fall infusion enchanting to bucket of water for level 2 and rubber boots for level 3 to account for removal of TF feather
//      - Cut firestone recipe modified to use ignis shards instead of unknown gem.
//      - Silk touch recipe disabled for now due to unknown component.
//   x   - Modified titanium transmutation to produce ilmenite instead of the broken dust 2375
//   v0.5r: 
//     - All BoP related tweaks disabled, as BoP is no longer in the modpack. 
//     - Due to the void left by BoP items no longer being accessible, unobtainable GT materials will be used as a placeholder. 
//   v0.5: 
//     - Convenience recipe for tilled farmland block added
//     - Disabled infusion enchanting
//     - Added recipes to create enchanted books for the missing enchantments
//   n  - Advances in the mechanical processing of living creatures has improved the efficiency of pixie pulverization
//     - All enchantments now researched separately
//     - Jar labels now have an alternative assembling machine recipe
//     - Vis stone research added
//     - Flesh golems no longer give warp upon crafting
//     - Potion brewing added
//     - Arcane Bellows nerfed
//     - Fixed some vanilla localization issues
//     - Sanitized tweak code to make it easier to maintain
//   n  - Certain nonrenewable BoP materials like river cane can now be transmuted
//   x  - Tiny fluid pipes may be converted to essentia tubes in assembler using thaumium
//   x  - Tiered the wands based on GT metals as per suggestion
//     - Added aspects to more items and blocks that do not have any
//   n  - Ash stone and many other BoP blocks now can be processed
//   n  - Some dusts like volcanic ashes and siltstone dust are now obtainable
//     - Fixed some lore issues
//     - Fixed some research being set to secondary when they should not be
//     - Nerfed lava transmutation to prevent some exploits
//     - Added a few more endgame research items
//   v0.4: 
//     - Minor cleanup to reduce file size
//     - More lore changes
//   n  - Pixies can now be macerated and centrifuged
//     - Nerfed thaumium recipe
//     - Adjusted the cost of Void tools/armor to compensate for a problem with the GT API
//     - Glowstone duplication recipe is now properly removed
//     - Nerfed mirrors again
//     - Further increased runic shielding costs
//   x  - Shard clusters are now required for the elemental golem upgrades
//     - Buffed the native clusters to actually be useful and not give less metal than a macerator
//   x  - Golem tech tree now linear
//   x  - Golem crafting now tiered, infusion-based
//   y  - Chop core removed (may be readded later if a good idea for tiering it happens)
//     - Core costs completely redone: now requires OC parts
//     - Empty animation core now less prohibitively expensive to make
//     - Fixed a bug that was making some upgrades display the incorrect crafting recipe
//     - Core copying recipes removed
//     - Motus replaced by electrum in golem core infusion recipes
//     - Added a few more transmutations
//     - Tweaked research costs
//   n  - Added ways to obtain some BoP items that are no longer available
//   v0.3: 
//     - Refreshed thaumonomicon entries for basic research so they properly show the GT recipes
//     - Wrought Iron transmutation no longer marked as secondary research
//     - Moved certain Thaumonomicon research icons around
//     - Added Steel -> Damascus Steel transmutation research
//     - Hungry chest now slightly more expensive to craft
//     - Advanced Metallurgy now requires Damascus Steel transmutation
//     - Tweaked costs of more TC recipes 
//     - Mundane belt no longer craftable
//     - Mundane belt removed from most recipes other than that for Runic Shielding
//     - Clay transmutation disabled
//     - Removed a debugging transmutation that was allowing infinite nether quartz
//     - Massively revamped the crafting of Golem Animation cores
//   x  - All cores are now an infusion recipe using an HV robot arm and an appropriate integrated circuit
//   x  - Fishing animation core removed
//   x  - Blank animation core now has multiple assembler recipes
//   x  - Golem animation cores may be "copied" in assembler as long as you have one copy, but consumes a lot of EU
//   x  - Golem animation cores may be formatted to a blank animation core in a magnetizer
//   v0.2: 
//     - Barrier of entry lowered to MV (120 EU/t)
//     - Advanced metallurgic transmutations are now properly set to primary research
//     - Bone Bow research now properly requires Infusion 
//     - Added Assembling Machine recipe for Table
//     - Added Assembling Machine recipe for Arcane Stone
//     - Normalized some EU costs to prevent undesirable Insufficient Energy errors
//     - Tweaked transmutation costs to make more sense as well as removing a possible exploit
//     - Runic Shielding tech tree has been smoothed out
//     - Doubled both cost and yield for gunpowder manufacture recipe
//     - Excavation focus now an infusion recipe
//     - Equal Trade focus now an infusion recipe
//     - Primal focus now an infusion recipe
//     - Minor lore changes for consistency
//     - Elemental tool infusion recipes have Thaumium and Titanium swapped for consistency
//     - Elemental tools now require salis mundus in lieu of greatwood log 
//   x  - Voidmetal armor and tools are now infusion recipes requiring diamond equivalents (Already 
//       implemented, but was not documented in v0.1 changelog)
//   v0.1: 
//     - Initial release
//     - Thaumium ingots now require a balanced shard to craft
//   x  - Thaumometer initially requires HV Assembling Machine
//   x  - Scribing tools now requires Assembling Machine, but are also refilled more efficiently
//   x  - Iron Wand Cap requires HV Precision Laser Engraver
//   x  - Iron Wand assembled in HV Assembling Machine with Sealed Wood Stick
//   x  - Charcoal transmutation removed
//     - Gunpowder now under Alchemical manufacture and consumes saltpeter instead of being a duplication
//     - Significantly increased the barrier of entry for golem automation
//     - Warp has been added/increased for a large number of researches
//     - Added many additional transmutation and alchemical recipes that can be unlocked, including 
//       ways to obtain non-generating Railcraft decorative blocks
//   x  - Tallow candle now requires significant time to manufacture, done so via Assembling Machine
//     - Enchanted fabric has an alternate Assembling Machine recipe requiring molten Thaumium
//     - Enchanted fabric is woven into clothes more efficiently in Assembling Machine
//     - Deconstruction table can be made in Assembling Machine with molten gold and thaumometer
//     - Arcane Keys created more efficiently in Forming Press
//     - Essentia Jars created more efficiently in Assembling Machine
//     - Fill Essentia Jars with lava in Fluid Canning Machine to transform them into Void Jars
//     - Empty Void Jars in Fluid Canning Machine to get regular Essentia Jars back
//     - Brain in a jar can be uncanned in the Canning Machine
//     - Additional useful Alchemical Duplication recipes introduced
//   x  - Goggles of Revealing now requires Thaumium (and therefore the Thaumium research) instead of Gold
//     - Phials are now more expensive to craft in a worktable, Assembling Machine needed for old efficiency
//     - Arcane lamp now crafted from a floodlight
//     - Added Assembling Machine recipes for certain basic Thaumcraft blocks
//     - Basic infusion tools now take an appropriate titanium tool head instead of a diamond
//     - Bone bow is now an unstable infusion recipe that takes a long titanium rod
//   x  - Boots of the Traveller infuses from Hover Boots
//     - Thaumostatic Harness now infused from IC2 Jetpack
//     - Thaumostatic Girdle now requires infusion and consumes two boost engines from GraviSuite
//     - Wand caps now have a linear progression
//     - Silverwood wand core now requires all intermediate wand cores researched
//     - Voidmetal recipe now yields 1 nugget instead of 1 ingot
//     - Voidmetal caps now require 5 ingots instead of 5 nuggets
//     - Staff cores now only require Greatwood wand core research, to improve their location in the tech tree
//     - Sceptre research now requires Thaumium Wand Cap and Silverwood Staff Core
//     - Most affected Thaumonomicon entries have been updated
//     - Thaumonomicon research locations moved around for improved aesthetics 
//     - Arcane Bore more expensive to craft, to bring it in line with other auto-mining methods
//     - Mirrors now more expensive to craft, to bring them in line with other forms of item transport
//     - Wand of Equal Trade now an Eldritch tab research
//     - Added appropriate aspects to certain Railcraft and Twilight Forest items
//     - Runic shielding components (mundane accessories) are now dungeon loot only
//     - Apprentice accessories can be deinfused into mundane accessories
//     - Apprentice accessories are now craftable via new research
//     - GT crop metaitems nerfed
//       - Metallum replaced by Herba 
//       - Lucrum replaced by Terra
//     - Blast Furnace metal transmutations yield tiny pile of dust or oxidized metal instead of the nugget;
//   x    (Note that the Thaumonomicon will show the output as nugget in some cases - this is a problem with
//       the ModTweaker API and there is literally nothing I can do about it. The text of its Thaumonomicon
//       entry will specify the proper form of the output.)
//   x  - Runic shielding regen, cost, and cooldown nerfed (via separate Thaumcraft config)
//     - Taint rate of spread nerfed (via separate Thaumcraft config)
// 
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